making
of the shoe |
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a
simple tutorial on box-modeling - page 15 |
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Here
i've made another cut to define the rear protection patch. |
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| Now it becomes useful to define different IDs for every patch: this will be useful when mapping or assigning materials. You can assign ID 1 to the whole shoe (only the patch you'll not select later on will take ID 1), then select the polygons forming the sole and assign ID 2, then the rear polygons as shown below and assign ID 3 and so on... | |
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...using ID 4 for lateral patch... |
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